getactivepage


Syntax
#include "graphics.h"
int getactivepage(void);
Description[WIN]
The getactivepage function is available in the winbgim implementation of BGI graphics. getactivepage gets the page number of the currently active page (where drawing takes place).

The active graphics page might not be the one you see onscreen, depending on how many graphics pages are available on your system.

The original winbgi was designed to support up to 16 pages, but I have only used pages 1 and 2 myself. NOTE: Using page number 0 might mess up the colors. I use pages 1-2 for double buffering.

Return Value
The page number of the currently active page.

See also
getvisualpage
setactivepage
swapbuffers

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