delay


Syntax
#include "graphics.h"
void delay(int millisec);
Description[WIN]
The delay function is available in the winbgim implementation of BGI graphics. You do not need to include conio.h; just include graphics.h. The function pauses the computation for the the specified number of milliseconds.

Return Value
None.

See also None.
Example
/* delay example */ 

#include "graphics.h"

int main(void)
{
   int midx, midy, i;

   /* initialize the window size */
   initwindow(100, 100);

   midx = getmaxx() / 2;
   midy = getmaxy() / 2;

   /* loop through the fill patterns with 4 second delays */
   for (i=SOLID_FILL; i<USER_FILL; i++) {
      /* set the fill style */
      setfillstyle(i, getmaxcolor());

      /* draw the bar */
      bar(midx-50, midy-50, midx+50, midy+50);
      delay(4000);
   }

   /* clean up */
   closegraph();
   return 0;

}

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